Outbreak:Legacy is a innovative brick-breaker game (2D, iOS) with a slew of new, unique features. It won Editor’s Choice on the publishing week, July 2016.
Control a paddle in the marble ring and choose 8 marbles with exciting buffs and debuffs to complete 30 levels! There is also Endless Mode with challenging 5 bosses. You’ll never want to go back to shoot marbles in the dirt after playing Outbreak: Legacy!
My Role
Outbreak: Legacy was developed by a team of 7, and it was also my undergraduate project at Communication University of China. I was one of the core game developers, worked in C#(Unity) for GUI, gameplay realization, debugging, AD system, game testing and releasing on App Store. I also participated in level design, playtesting and usability testing.